December 6, 2015

Roll the Bones

Bower Bird is a new exhibition at Light Grey Art Lab all about our personal collections and obsessions. The last few years my obsession has been firmly rooted in tabletop games, and dice are among my favorite components. When I see a handful of translucent, bright dice I just want to pop them in my mouth like candy. Yet I resist.

Roll the Bones

This is a limited edition edition run of postcards with a spot varnish finish. You can grab this one and plenty more in the Light Grey Art Lab shop.

October 30, 2015


Tonight is the opening reception of the COSMOS exhibition at Light Grey Art Lab! If you're in the Minneapolis area, come visit from 7-10 PM!

I did a depiction of the Carina constellation, which symbolizes the keel of the Argo: the ship sailed by Jason and the Argonauts. The keel is the structural element of a ship around which everything else is built, and if it is damaged, the ship is all but lost.
COSMOS - Carina
Even if you can't make it tonight or during the run of the exhibition, you can grab yourself an AMAZING copy of the COSMOS Tarot & Oracle Deck for yourself! They're now shipping from the Light Grey Art Lab shop, and they are better than we could have even hoped.

Check out these gilded edges! Grab a copy here!

COSMOS Gilded Edge

I should note that for the installation, all the artwork has LED lights installed to highlight the underlying constellation, so it's going to be a really special show. Here's a sneak peak form set up last night.

COSMOS Light Grey Portait

September 4, 2015

COSMOS Tarot & Oracle Deck Pre-Sale!


We've been cranking around the clock on our newest Light Grey Art Lab exhibition and publication, the COSMOS Tarot & Oracle Deck! COSMOS is a collaborative artist deck and guidebook that celebrates the modern constellations, planetary influences, and mythology of the night sky!

And I'm happy to say, it's now available for pre-order!

You can read more about the project, and see the first view of the project on the Light Grey Shop here.


The limited edition COSMOS decks feature gilded edges and gold-foil constellations. The project contains 78 Tarot cards, and 22 Oracle cards, each with quick-reference keywords on the front of each card. The deck is interactive and includes a 150 page guide to how to read the Cosmos, instructions and guidance for eight different spreads, and information on the history, lore and symbolism for each subject.

Mark your calendars for the opening reception and project release on October 30th from 7-10pm. The COSMOS Exhibition will include a massive fiber-optic installation with all 100 pieces. It will be on display through November 27, 2015.

For more information about this project and the contributing artists, please visit

August 16, 2015

Iceland 2015 Residency

Iceland 2015
I've just returned from hosting the Light Grey Art Lab's 2015 Iceland Residency! It was three amazing weeks in Iceland, one of my favorite places on the planet.

This year we hosted two back-to-back groups of 12 artists each. It was a crazy amount of work, but also a complete blast. Everyone was absolutely joy! I'm so thankful to be able to meet and travel with all these amazing people, and I honestly consider them all great friends. The hardest part of these trips is saying goodbye.

I'm not going to drone on and on, because honestly, between the Iceland Diaries, and all the content on the light grey art lab site, we've said plenty. But you can see their lovely faces below.

Iceland 2015 Team Moss
Hey, it's Team Moss!

Iceland 2015 Team Lichen
And there's Team Lichen!

Seriously, I hope to see all these wonderful people again...

March 30, 2015

Dream Arcade awarded Best Visual Design award at GlitchCon!

GlitchCon 2015
Huge news! This weekend we were honored to take home the award for Best Visual Design for Dream Arcade from MinneCade, a showcase of locally-made videogames at GlichCon! A massive congratulations to all the artists involved, and everyone who helped make Dream Arcade a reality! This is award belongs to each and every artist involved, you all earned it!

GlitchCon 2015
The awards were voted on by the public at GlitchCon. We had a hugely positive response to both Dream Arcade and Great Personality during the event, we were ecstatic that were were able to share and connect with so many people at the event. MinneCade was packed with incredibly talented creators, friendly faces, and beautiful, outstanding videogames (seriously, go check them out!), the thought of winning anything never crossed our minds!

GlitchCon 2015
It's not lost on us that a project with dozens of collaborators won an award voted on by an audience of hundreds of videogame fans and creators. Community is what Light Grey Art Lab is all about, and we couldn't be more humbled to win this award, and we want to thank everyone involved! Shout it from the rooftops!

GlitchCon 2015
On a personal note, one of the joys that being a part of Light Grey Art Lab brings is the opportunity to work on projects with outstanding people. Dream Arcade occupied a huge part of my 2014, and I'm happy to share part of my life with the people involved.

Speaking of which; make sure to check out everyone involved on here!


March 20, 2015

The End

BOSS RUSH! opens tonight at Light Grey Art Lab. It's an exhibition that pays tribute to videogame's most memorable and beloved (or maybe, reviled) boss encounters. Of course this is exactly the type of show I can't resist taking part in, and after a lot of soul searching I knew I had to do The End from the PS2 classic Metal Gear Solid 3: Snake Eater.

The End
The End has always resonated with me. Considered to be the Father of Sniping, The End is over 100 years old and rumored to be photosynthetic, meaning he can sit unmoving for an incredible amount of time, feeding off sunlight. He's strange, stoic, and ready to die. He's got a bird who calls him 'Grandpa' and he can bulge his eyes out of his head to peer through his sniper scope.

The battle against The End is an epic and thematic test of skill and patience, as any sniper battle should be. It all takes place in a massive section of the Sokrovenno forrest and uses all of the survival skills Snake Eater is known for; listening for audio clues (like snoring if The End happens to fall asleep), searching for telltale visual cues like the sunlight glinting off The End's sniper scope, or watching for The End's parrot as it flies to and fro alternating between spotting Snake and waking The End if he falls asleep.

Depending on your approach and patience, the battle with The End can take hours (although Metal Gear Solid creator Hideo Kojima originally envisioned it taking a week). But it's one of the most memorable boss battles I've ever played.

And if all that sounds like too much to handle, just turn the game off and wait. After a week of inactivity The End dies of old age and you sidestep the battle entirely.

Sneak peek of my BOSS RUSH! piece. Opens Friday at Light Grey Art Lab. Be there or be square.
Also, The End derives his name from his emotional state on the battlefield; total oblivion. How could anyone be cooler than that?

Go to Light Grey Art Lab's online BOSS RUSH! gallery to see over 100 pieces from the show, and head over to the Light Grey Art Lab shop to buy prints. BOSS RUSH! is on display in the gallery through Friday, April 11, and you can see a special on-the-road appearance at GlitchCon on Saturday, March 28.

September 18, 2014

Dream Arcade is Here!

Dream Arcade
Download on the Windows Store! ---OR--- Play Dream Arcade online right now!

It's been a long time coming, but Dream Arcade is finally here! This is one of the largest projects we've done at Light Grey Art Lab, and as the project lead I've been working on it since January (which seems like a lifetime ago)! After a final month or two of non-stop crunch, it's finally live!
Dream Arcade Opening Reception
If you want to hear about the process of making Dream Arcade, check out these episodes of the Light Grey Art Lab Podcast where we talk about it in great length at a couple stages during the process: In Progress: Dream Arcade - Games We Play - The Run Up
Dream Arcade Opening Reception
Dream Arcade was a massive undertaking, and I'm super proud of all the work that the artists involved, our super-programer David Washington, incredibly patient and helpful friend Ian Gorton, and the Light Grey team (Lindsay Nohl, Francecsa Buchko and Jenny Bookler) put in to make this incredible exhibition a reality. It hugely ambitious project on an insane timetable, but it worked out in the end!

You can download Dream Arcade on the Windows Store! There's also a free trial if you want to give it a try first!

You can also play the entire game online right here!

You can find links to all the participating artists as well as more information on our site.

May 30, 2014

Light Grey Game Night

Earlier this year I started hosting a bi-weekly board game night at Light Grey Art Lab. It's open to anyone who's willing to learn and play, and it's a lot of fun. I attach a theme to each night to give visitors an idea of what we might play, but also to help narrow down the games to bring from my personal collection.

Oddly enough, one of my favorite parts of the whole shebang is taking the photos for the game night graphic. Part of the appeal of physical board games is opening up the box and handling all of the beautiful pieces. I love pursuing my shelves trying to choose the perfect game for the theme, taking out all the pieces and setting them up just so.

So I though I'd just post a collection of the game night photos/graphics so far. I usually forget to save a version without the type, but I will try to do that in the future...
Light Grey Game Night
Light Grey Game Night
Light Grey Game Night: Treasures
And if you're in the twin cities and want to join us, keep on eye on the Light Grey Art Lab blog! We try to play a mix of fun social games, lighter games, and some heavier stuff, so anyone's welcome!

April 27, 2014

Big Cats at the Zoo

Sleeping Cougar
Went to the Como Zoo for a Light Grey Art Lab drawing excursion today. We met up with some artists to sketch. I spent a lot of the time looking at the big cats, and I'm always amazed at how similar they are to small cats. I just wish I could jump in and cuddle them. But then I would die.

April 24, 2014

Eight Down

Eight Down
I made this piece for Light Grey Art Lab's newest show, Animystics, which opens tomorrow! It's a huge show, with over 100 artists, and a part of every sale gets donated to one of three different animal charities; the Animal Humane Society, Homeward Bound Dog Rescue, or Feline Rescue, Inc. Awesome!

Here's some pertinent stats about this guy:
  • Animal Type: Feline
  • Physical Attributes: Although not the most fearsome warrior, this house cat came armed with a warrior's spirit and a hearty supply of lives.
  • Mystical Attributes: Blind determination.
  • Healing Properties: He can’t heal, but nine lives can get you pretty far.
You can find my piece along side all the other awesome art in the Light Grey Art Lab Shop, so go buy some art and help out those pets in need!

April 15, 2014

Dream Arcade Call for Art!

Dream Arcade
Over at Light Grey Art Lab we're doing an amazing new show called Dream Arcade! It's a fully playable game, with 30 artists creating the characters, enemies, and level assets for 30 unique, artist-specific levels!

I've been working really hard with the help of Microsoft's David Washington* to create a game engine that we'll be using to create the final game! Check out the playable sample level and sign up to be in the show over at the Light Grey Art Lab blog!

Hope you can join us, it's going to be awesome!

*To be fair, David has been doing the hard work of programming it. I've been figuring out how the art will be integrated...

March 22, 2014

Dinosaur Skulls

Dinosaur Skulls
I went to the Science Museum of Minnesota tonight for a friend's birthday and I spent most of the night taking photos of dinosaur bones. As I sat in my game room at 2 am pumping G'n'F'n'R at full volume and editing dinosaur photos, I realized the young me might think the old me was pretty cool.
Dinosaur Skulls
Dinosaur Skulls
Dinosaur Skulls
Dinosaur Skulls
Check out all the pictures in my dinosaur skull flickr set.

January 17, 2014

Cat Warriors for Christmas

Every year at Light Grey Art Lab we do Make My Holiday, a fun event where artists are paired up to swap artwork for the holidays! This year I was paired with Karina Rehrbehn. Karina is awesome and lives in Germany, which is perfect because I have a remedial knowledge of the German language! We spent some time getting to know each other while I occasionally embarrassed myself stumbling over my terrible, rusty German.
Cat Warrior
Karina told me she liked comics, cats, and she has a good sense of humor. So I made this little cat warrior scene for her!
Cat Warrior
In hindsight, maybe Ioan Stones, the little glowing cubes floating over his head, are a little too esoteric for a most people. But they're one of my favorite D&D items so why not?

Karina obviously knows a thing or two about Minneapolis winters and sent me some homemade cherry pit warming pillows to keep me warm during the cold, cold nights. She also gave me a ton of awesome candy and a sweet drawing! I ate the candy, but I think my cats the the biggest fans of the pillows!
Make My Holiday 2013
Make My Holiday 2013Make My Holiday 2013
See what everyone else got in the Make My Holiday recaps on the Light Grey Art Lab blog! And thanks again, Karina!

December 3, 2013

6 Degrees

I made this piece for the 6 Degrees exhibit at Light Grey Art Lab. For 6 Degrees, each participating artist made an edition of 100 pieces of mailable art. The piece is a reflection of their home, showcasing something they love about where they live.
6 Degrees
It's now winter in Minneapolis. In fact, there's a mini-blizzard brewing outside at this very moment. It's exciting. I love gathering around a table in the middle of a snowstorm, staying warm and playing games with friends in to the wee hours of the morning.

My game of choice for the late nights at Light Grey Art Lab is, of course, Dungeons & Dragons. It's a special kind of game. It's the most social game I can think of, each time we play it's an hours-long event where people are eating, talking, plotting, drawing, imagining, laughing, and rolling lots of dice. What could be better?

The opening reception for 6 Degrees is this Friday, December, 6th. If you can't make it, you can see all the work from 6 Degrees in the online gallery. And as always, you can buy artwork at the Light Grey Art Lab shop.

October 21, 2013

Chatsworth, Slave to No Lock & Rolemodels

This Friday, Rolemodels opens at Light Grey Art Lab. This is a massive show filled with fantastic and completely original Fantasy RPG heroes and villains. We asked the artists to pull from their personal lives, tabletop gaming experiences, or anything else they wanted to to create their ultimate RPG hero/villain.

The Rolemodels show is near and dear to my heart, and not only because I love Fantasy RPG... anything. This one is especially noteworthy because I was tasked with designing a new and completely original card game using the art from the exhibition! The Battle For Vyk'Tornaahl is the result.

I'm no dummy. Designing a game is no small feat (in fact, it terrified me to the point of plenty of sleepless nights and sickeningly anxious moments) and the timeline was short. But thankfully, with the help of my friends, co-workers and family, we were able to pull together a really great game!

Rolemodels Deck Spread
I think I'll be writing more on that soon, but you can hear a few of our thoughts on the latest episode of the Light Grey Art Lab podcast.

Despite the insane deadline of designing the game, I, of course, had to participate and do a piece myself. My character is the cunning rogue Chatsworth. I'm not really into the magic and sparkle of some over the top fantasy, I like characters who are believable and just happen to not exist in reality.

Chatsworth, Slave to No Lock
From the Rolemodels: Battle For Vyk'Tornaahl Guidebook: Chatsworth, Slave To No Lock: Born the property of slavers, the first lock Chatsworth ever picked was that of his own shackles at the age of nine. By the time he was sixteen, he’d broken out of every prison in the four kingdoms, and killed every slaver he’d met along the way.

Chatsworth Card
And here's what the card looks like in the deck.

Guys, I hope you find the time to check it out. I poured my blood, sweat, and tears into this game for months, so I'm excited (and nervous) to get it out into the world! It's a limited edition of 1,000 decks, so grab one before they're gone forever!

Here's a youtube video we made to show you what to expect from the deck. Expect gameplay videos shortly!

July 31, 2013

Join Together

My good friend, and all-around amazing artist, Meg Hunt is getting married! And in honor of the union, Meg has organized a big group art show called Join Together which I was invited to be a part of!

I had the good fortune of getting to know Meg over the last few years and I couldn't be happier for her. I've never met Mike personally, but from what I hear he loves playing D&D and deep, complex boardgames like Arkham Horror, which gives him an A+ in my book.

Meg didn't really want sappy and traditional wedding artwork, but told us to think about connections, growth, and coming together, do I mad this piece about people staying in touch despite physical distance. Just like Meg and Mike had to for so long!

Join Together 500 px
Join Together is an amazing show filled with awesome artists, and runs August 9 through September 1 at Land in Portland, Oregon!

The opening reception is Friday, August 9th from 6-10pm. If you're in the area, stop by and give the newlyweds my best!

July 9, 2013

How we record the Light Grey Art Lab podcast

LGAL Podcast How To
When we decided to start the Light Grey Art Lab podcast, it fell on me to figure out how we were going to record it. Recording with four people in the same room is a actually more complicated than recording over Skype, surprisingly. I found it shockingly difficult to find a good online resource for how to podcast locally (ie, not over the internet) and not have the luxury of a studio/soundbooth.

Finding recommendations for a good USB mic or two is easy, but that's about where it ends. Finding any truly helpful information for quality (and affordable) solutions to recording with multiple mics in one room was bizarrely difficult. So after a ton of research and testing, I promised myself that once I got the podcast up and running I would share my solutions. And I didn't want to just put together a list of model numbers, I also wanted to explain why I chose those pieces and how I've liked them since, to help anyone perspective podcasters decide if my needs are truly the same as theirs.

Hopefully someone in a similar boat will find this list and save themselves a few weeks of research and hand-wringing. Although I do have some experience with A/V professionally, I do not claim to be an expert by any stretch of the imagination. But I am a stickler for quality and I'm also conscience of cost, so I think this list is a good, affordable starting point for anyone looking to do a professional-esque podcast on the cheap.

June 19, 2013

Interview on Light Grey Art Lab

Cowboy up.
There's an interview with yours truly over on the Light Grey Art Lab blog! There's also pictures of me on a mini horse, in skeleton face paint, and even pretending to eat some building insulation. So, you know, it's gotta be good!

Give it a read here: Artist Interview: Chris Hajny!

Also check out interviews with the other Light Grey team members; Jenny, Lindsay and Francesca!

And all of our other artist interviews too!

April 16, 2013

Entomopathogenic Fungus

Light Grey Art Lab's newest show, Macro + Micro, opens this Friday and I'm proud to be able to contribute a piece! Macro + Micro is a celebration of all things scientific, split into four categories; Animal, Mineral, Vegetable, and Everything Else.

I chose the Everything Else category and jumped at the chance to depict Entomopathogenic Fungus, which is a type of parasitic fungus that infects insects and eventually disables and kills them. The Cordyceps species of Entomopathogenic Fungus is particularly bizarre, as it even affects the behavior and of their insect host.

Fungi is a very strange thing to begin with, but the thought of it inside of you, feeding and growing larger, eventually crushing you from the inside, bursting out of your skin and spreading it's spores to infect others is a truly terrifying thought.

And if that wasn't bad enough, add in the mindless-walking-corpse thing on top and you've got a serious sci-fi horror story.